![]() ![]() Stellar localisation, massively improved tutorials and combat systems deep enough to give you vertigo make this a game designed to offer something at all times - Ive farmed in the space between train stops, spent eight hours fighting Elder Dragons on a plane, and spent countless days screaming at friends in my bedroom (mainly because I was playing Monster Hunter). See someone stride into a multiplayer lobby wearing full Khezu armour, and you know theyve had to kill a lot of monsters that look like angry, flying penises. It makes every suit, every blade a map of how you played this strange, massive game. An action-RPG built around loot, with no levelling to speak of, your characters skills are determined by the arms and armour they wield - and almost all of that equipment is crafted out of monster pieces youve chopped off in the course of the game. I spent as much time this year using talking cats to fish for lobsters as I did sucking the toxic juices out of mega-beetles faces - and that, in essence, is what makes Monster Hunter 4 Ultimate quite so special.
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